GURPS Banestorm redux

Unfortunately, Thwip dumped that box after swallowing the ring.

BTW: how Disguise etc works.

If you run into someone who might penetrate the disguise, they roll vs their observation skills. To see through the disguise, they need to make their observation roll by a greater margin than you made your disguise roll.

Camouflage, Acting, Holdout, Smuggling etc work similarly; Observation, Search, Detect Lies etc are the opposing skills.

With Eoin’s disguise job, it would take a very perceptive search to recognise you.

However, just as Eoin got bonuses on his roll, so might the searchers. If someone were to grab you and examine you closely, for example, they would get a substantial bonus. Ditto if you ran into someone who knew you well.

Ah, I missed that bit

It was implied; I hassled people to specifically tell me what they were taking, everything else was left behind.

So: now that you’re all dressed for the ball, what are you doing? Heading straight for the docks or something else? En masse, or split up?

What’s happening to the horse? It’s reasonably healthy, but still visibly carrying a wound.

Eoin/Hayu: feel free to toss in some narrative post chattage as you move around to the other side of town.

Assuming Thwip’s command/suggestion to split into two teams is taken: Given the disguise of the courier and the bodyguards I think it’d be wise to make a beeline for the docks to see what sailing options there are. Our customer is waiting for their fancy whatevers after all.

Then maybe we can agree to meet up at the docks. Or the inn if nothing is sailing out that day.

Umm… About that… I have a response to Eoin’s comments. Before he gets us all dressed up.

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Add it in, we can retcon things if necessary.

It’s always a balance between waiting for player input vs delaying the game. The occasional minor time-reversal is inevitable.

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She’s a smart, proud kid with trust issues. At least she didn’t steal your horse (yet)!

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Well, that’s a start :smile:.
On Eoin’s part, he was getting irritated by what he saw as someone carrying on the squabbling and point scoring while there was a job to do.

And on my part, I thought I was playing him a bit too detached and unfazed by the tension in the group. The way I read Hayu’s tone and her addressing him directly gave me an opportunity to course correct.

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Any Better Call Saul fans around? That’s the same scam Jimmy and Marco pull with the Kennedy dollar in the final episode of season one.

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Elliot’s the fiddle.” Parker, finally figuring out the con in “The Studio Job”.

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BTW: the trading post is not walled. It’s just an inn (with attached stables), some cattleyards and the docks. The terrain is flat and clear; you’d need to go a fair way to circle the settlement unnoticed.

Is the horse branded in any way? What about the saddle/bridle?

We could just come in together and claim we met on the way should anyone ask. I think the most important bit is that Thwip and Ranar avoid the stables as much as possible, even if they have good disguises.

Ranar’s looking for any noticeable comings or goings at the trading post, indications of unusual activity, and trying to get a feel for the general activity level of the river and trading post.

Or not wait for 'em to ask by parting ways at the entrance with a hearty show of, “Goodbye, nice to have met you, good luck in your travels!”'s as we go our separate ways. :wink:

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My vote is for one group to head in, and the next lot waits a plausible amount of time and then follows on. It’s easy enough to have two groups travelling in the same direction, down the same road, without ever meeting up.

But if we’re feeling paranoid enough, Hayu and Eoin can circle around with the horse. At a pinch, they could double up on the horse to move faster if they don’t have a bunch of extra stuff with them.

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@wanderfound, how distinctive is the horse/tack? Can we take it on the boat?

Whoops, sorry; forgot to answer that one.

The horse is of good quality, and battle-trained. The tack is unmarked, of moderate quality and decently cared for, but has seen hard use.

The horse is branded, with a symbol that isn’t familiar to you. It also has a partially-healed bullet wound on its chest.

A horse like this would cost several thousand dollars to buy; what you can sell it for, and whether it’s worth the risk, is an entirely separate matter.

It is possible to transport a horse on some ships, but it isn’t cheap. Horses are a pain in the arse on a ship; big, fragile, messy, panic-prone and dangerous.