GM POST
@DaakSyde @William_George @MalevolentPixy @strokeybeard @enceladus
As Hayu dives between Sasha and Thwip, Ranar steps forwards and Sasha mutters under his breath. Thwip draws a bead on the right-hand horse as he shouts his warning. Ranar brandishes his axe as he bellows his threat.
The horseman on the right appears confused, jerking his horse to a halt. The left-hand horseman, however, does not hesitate. He charges at Ranar, bent low over his horse’s neck with his arm outstretched as he seeks to place his tulwar’s point in the dwarven warrior’s heart.
Hayu scampers to the flank as Ranar and the horseman clash. Ranar’s axe swings first, but merely glances from the Wazifi’s shield. In return, the horseman’s swordpoint sneaks past Ranar’s defence, but is stopped cold by the dwarf’s substantial armour.
As the other horseman hesitates, Sasha stamps a foot and a firehose of dirt sprays from the ground behind the tree he is sheltering beside. Meanwhile, Thwip’s rifle wavers but remains aimed at the chest of the stationary horse.
[Player cue: Ranar, you’re in a lively melee; you don’t have any attention to spare for the events near Thwip and Sasha. Thwip: shoot or not? Sasha: the Fear spell fizzled, but you’ve got a nice little hidden pit dug between Thwip/yourself and the horseman, although Thwip is not aware of that. Hayu: hang back, or try to help Ranar? If so, how? Sorry for the delay on this one; been a bit unwell.]