Olds go nostalgic for the good old days of tech

Just one of many.

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Next thing you’ll tell me that Betty Crocker isn’t a real person.

In all seriousness, thanks for making me aware of this. I’ve added it to my Hulu queue.

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Spoiler — It does not. But it plays the music, which is interesting in itself.

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1000042150

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(Not that Gen Z would respond with much beyond a shrug.)

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Man i love old point and click games. The much older ones are indeed infuriating though, that said i still have some love for it even if i don’t see myself replaying them. Some of my faves were Monkey Island (particularly great because they made sure to stop the insta-death BS common in other games), Police Quest, King’s Quest, Space Quest, Codename: ICEMAN, Leisure Suit Larry, Maniac Mansion, Simon The Sorcerer (another personal fave), The Dig, Indiana Jones and the Fate of Atlantis, Broken Sword, and more i’m likely forgetting. Sadly though for a lot of these games i recall never being able to finish them with a few rare exceptions.

There was also a pretty lively scene for suspense/horror point and click games. The most well known i can think of was Phantasmagoria but i never personally played it, the horror genre was less my jam but one of the ones i did play and enjoy was the Shivers series. I also had the (dis)pleasure of playing a full-motion video game of Frankenstein that infamously featured Tim Curry. It’s bonkers, it’s called Frankenstein: Through the Eyes of the Monster.

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While the old text parsing AGI engine games had their specific kind of charm, they seemed to be a lot more fun when Sierra remade them with the point-and-click SCI engine.

Still plenty of bullshit instadeaths and frustrating bits, but less of the hyperspecific and obscure text prompts that were primarily designed to sell hint books.

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I have to say I much preferred the Lucasarts design philosophy where not everything was trying to kill you, and the games focused more on humour and puzzles than finding the exact combination of actions that would work, or the text adventure legacy of playing “hunt the verb”.

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The Discworld games were also fun. I didn’t discover Discworld until my 30s, but once I did discover it, I really loved all the books and then found there were a few games too.

Discworld II: Mortality Bytes! (which doesn’t onebox for some reason)

Nowadays you can play them on eXoScummVM except for the last, which is at Discworld Noir (EU) : Free Download, Borrow, and Streaming : Internet Archive

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You might enjoy King’s Quest VI, in my opinion the most epic, enjoyable and fair Sierra title. You can still die a ton, but most of the deaths you can see coming and avoid, and there are very few ways to get permanently stuck- unlike King’s Quest V, where if you fail to throw a shoe at a cat during the three seconds it’s on screen or if you eat a pie you just bought, the game is instantly unwinnable forever (but you have no way of knowing that). The first several entries in the series are mostly random fairytale nonsense and moon logic puzzles strung together without rhyme or reason, VI is where it actually seems to follow a more coherent plot and you do things for logical reasons other than “hopefully this will solve a puzzle somehow”.

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I was into that album before it was cool.

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Good to hear you were always clear headed.

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