Some day I’m going to have to clear out my parents’ house. It will be interesting to see if any video game peripherals left on their own since the 90s have evolved into crustaceans yet.
Probably… it’s inevitable, after all!
Good news!
Over the months since, two remarkable things happened. The first is that Game Informer as a brand and an outlet was purchased and given a new lease on life. The second is that the entire team that was working together at Game Informer’s closure has returned, from editorial to production and beyond. The entire team. Seriously – I’m still pinching myself.
Playing No Man’s Sky today, visited a “tidal planet” aka an oceanic world, first time i’ve visited one like this. Practically no landmass, i needed to visit a particular point of interest and i naively thought i could just swim there. Slowly come to discover that the bottom of the ocean is deep, like uncomfortably deep. So deep the game let me know this planet has the record for deepest ocean and it was not kidding. Having to deal with extreme pressure, extreme cold, and nearly zero visibility from the pitch dark. Oh and there’s giant squids that keep running into me out of nowhere and freaking me tf out. I am actually having to deal with intense anxiety while trying to make it back to my ship from this underwater adventure
I wonder how the tariffs affect microtransactions in video games?
It’s hitting consoles and physical for sure.
I think some gamers are going to be getting a visit from the SS.
I first heard about this over on Bellular Gaming’s News Channel:
And there’s a good breakdown here.
Effectively, the EU are starting to legislate against virtual currencies in gaming, along with other dark pattern tactics, such as FOMO:
- Exact Purchase Options: If an item costs 300 coins, you must be able to buy exactly 300 coins. No more overbuying bundles like 200 or 400 coin packs, leaving users with unusable leftovers.
- Clear Pricing and Currency Value: No more hiding the real-world cost of items behind vague conversions or multiple currency systems.
- Refund Policies: Both premium currency and in-game item purchases must come with refund options — a massive shift from current norms.
- Ban on FOMO Tactics: Limited-time events and psychological manipulation designed to pressure players into spending will come under strict scrutiny.
- Parental Control Requirements: Games targeting minors will be held to higher standards of protection and transparency.
This is MASSIVE, and more than welcome.
I myself have spent far more on some games than I otherwise would have because of these scummy practices.
Sure, we already saw Belgium legislating against loot boxes, but that didn’t change anything outside of Belgium, 'cos losing one country is relatively acceptable to these vultures.
This on the other hand is a MASSIVE trading block they’re potentially losing access to. If they choose to simply not offer a more acceptable alternative in the EU, they’re losing a HUGE amount of potential income.
Good. Legislation like this has been overdue for a long time.
This is all over the news and I’m pretty excited:
I’ve only played Oblivion a little bit, my Elder Scrolls experience started with Daggerfall shortly after it was released, then I went back to Arena briefly just to see what it was like. After that I was mostly on a video game hiatus that was broken when Skyrim was released. I did play a wee bit of Oblivion because people talked about it so much, but it didn’t catch my whimsy after playing so much Skyrim. I really hope they do the same thing with Morrowind, too. I very much want to play it, but have little interest in playing a 20+ year old Bethesda game (I mean, even the new ones are pretty wonky).
Currently playing Dragon’s Dogma 2, because after Avowed I just wanted more open world fantasy shenanigans. Plus Steam Spring Sale. I really like the game and I’m constantly unsettled by the whole Pawn mechanic. It’s just not right.
A little more than a week ago, I realized I was doing pretty terribly. Losing out much more than I should. I’d just lost my mojo.
Switched over to the Hammerhead RS, which basically holds all the records. It’s considered OP (overpowered) in multiplayer, so if you use that everyone targets you. So I did a bunch of single-player games to get the feel of it, and was having mixed results. Somehow I just couldn’t get it quite right.
But then tonight I switched back to my main, the Roadslayer GT, and totally demolished the competition! In one game, I was the only one who even made it across the finish line. 23 competitors knocked out. I actually knocked out two competitors in one crash, which was a first.
I don’t know why I lost it before, but I seem to have my mojo back.
I used to play this pretty much every day that I watched something on TV. Jerks.
Get your game off!
Started to play Fallout 2 (it was free at some point from Epic Games) again. First to get the thing to run on a modern computer. Went with Unofficial Fallout 2 patch (version 1.02.31) and Fallout 2 Restoration Project (version 2.3.3). They worked after I installed the game to C:\ and run it from fallout2HR.exe. After that there was this weird flicker fixed that by turning off G-Sync. Played for half an hour and the game crashed now I remember to save every five minutes.
Still the best Fallout game ever made.
Fallout 2 is so good, would really love an HD remake.