I should probably add that this is one of the few that I’ve seen that had any comment about the future of the game, which helps explain the focus. Information is thin at the moment, and I don’t think Take-Two has made any clarifying comments about the status of the people being laid off (aside from “the Company is rationalizing its pipeline and eliminating several projects in development and streamlining its organizational structure”, which is so much corporate word salad).
Also, KSP2’s development has been… contentious. It’s still in Early Access, was launched as such at the price of a full game, is missing the majority of the features that were supposed to set it apart from KSP1, and has suffered from a large amount of publicity interviews with its devs making extremely optimistic statements with not a lot of visible action. The game is an improvement from a visual and sound design standpoint, but there are a number of game-breaking bugs and it has been slow to move towards feature parity with its predecessor, let alone introducing the new features it was supposed to get. Whatever the reasons, it’s definitely hurt the reputations of the developers and that isn’t helping the reactions to this news.