Just completed that one… there were a few spots where I ran a little aground on figuring out what I was supposed to do, but for the most part the puzzles were fairly straightforward.
Absolutely… I’ve been playing some rather long-running sandbox style games lately, and this was a nice palate cleanser. I also played through Escape From Mystwood Mansion before it, which was another with gentle puzzles and short play.
In broad strokes, yes, but I did appreciate that Call of the Sea didn’t go all-in on existential horror and had a relatively calm ending.