Whatchya Workin' On, O Creatives?

It’s a sailboat.

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“If you hold it like this…”

“Nope. I told you. Colorblind.”

“Really? You can’t see the sailboat?”

“Nope. I told you. Color. Blind. I can’t see the magic eye effect.”

“Really? If you’re colorblind, what color is my shirt?”

“Fuck off.”

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Sorry to bring pain with the analogy. I basically meant “once the lesson sinks into your consciousness”.

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I get that all the time.

And this isn’t exactly some rare disease either. 1 in 10 men are colorblind.

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Yup. But you would not believe how much pushback I get at work from product people who want red and green elements on the same web page with the same shade intensity. Even when I point out two of our approvers and several of the developers are red/green colour blind.

And it’s such a stupid easy thing to make sure it doesn’t happen in UI.

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In addition to research/writing and reading, I’ve been thinking about random character creation for role-playing games. Simply because I tend to make the same decisions over and over for regular character creation.

My preferred system, Savage Worlds, uses multi-step allocation, so it’s a bit different from 3d6 or 2d6 random generation.

Is anyone familiar with tools which could automate the repetitive parts?

It would only generate stats and a few motivations, it’d still be necessary to flesh out the character concept afterwards. Instead of beforehand.

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Just completed today. Inspired by the book “Big Ideas”, by Lynda Barry.

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NEW BLOG POST!

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My latest release:

Dark ambient / drone / stoically uplifting / haunted / uneasy listening / calmly foreboding.

Single-take improvisations on modular synth, Yamaha Reface CS through Elektron Analog Drive, software.

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Forgot the beefy arm…

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Those are some consummate Vs.

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Does anyone ever get an idea about a project in their chosen medium and it just sits there taking up valuable brain space.

Most of my work is in wood, so I go about thinking what type of wood, how would I assemble it, what hardware would i need, are there any “gotcha” points where I don’t currently have skills/tools and can I overcome those.

Then it might progress to doodling during meetings and calculating a materials list and rough costs.

All the while knowing it is a completely impractical, frivolous endeavour I’m likely to never build, but - damn it - I want to go and build it. Never mind the huge list of projects ahead of it.

(For the record, it’s a collapsible guillotine that should fit in the bed of a truck)

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Seems like you can base it off of a lat pulldown machine (if you can find a collapsible one) and save yourself a lot of work.

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But the craftsmanship is part of the enjoyment. As it would never have any practical use it’s the journey not the destination.

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Well… let’s hope it doesn’t come to that.

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You’re not alone. I think it’s endemic to creative people. I’ve come up with dozens of projects over the years that have never gone anywhere—either never got started or were left unfinished . . . or were (gasp) actually finished. Part of it is a desire to learn how to do something, but a lack of desire to do more of it once I’ve (sort of) learned it. I bet many creative people are blessed/cursed with this kind of thing.

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I can think of several practical uses already. If it fits in a truck, you can combine the function of tumbrel.

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Creepy mid-20th-century print being made into an apron.
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I think I’d prefer the fire to those frying pans, LOL!

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So many suggestions come to mind…

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